Network.Socket

network-3.2.0.0: Low-level networking interface

Copyright | (c) The University of Glasgow 2001
License | BSD-style (see the file libraries/network/LICENSE)
Maintainer | libraries@haskell.org
Stability | provisional
Portability | portable
Safe Haskell | None
Language | Haskell2010

Network.Socket

Contents

- Initialisation
- Address information
  - Types
  - Flags
- Socket operations
  - Closing
- Socket options
- Socket
  - Types of Socket
  - Family
  - Protocol number
- Basic socket address type
  - Host address
  - Host address6
  - Flow Info
  - Scope ID
  - Port number
- UNIX-domain socket
- Name information
- Low level
  - socket operations
  - Sending and receiving data
  - Advanced IO
  - Control message (ancillary data)
  - APIs for control message
  - Class and types for control message
- Special constants

Description

This is the main module of the network package supposed to be used with either Network.Socket.ByteString or Network.Socket.ByteString.Lazy for sending/receiving.

Here are two minimal example programs using the TCP/IP protocol:

- a server that echoes all data that it receives back
- a client using it

    -- Echo server program
    module Main (main) where

    import Control.Concurrent (forkFinally)
    import qualified Control.Exception as E
    import Control.Monad (unless, forever, void)
    import qualified Data.ByteString as S
    import Network.Socket
    import Network.Socket.ByteString (recv, sendAll)

    main :: IO ()
    main = runTCPServer Nothing "3000" talk
      where
        talk s = do
            msg <- recv s 1024
            unless (S.null msg) $ do
              sendAll s msg
              talk s

    -- from the "network-run" package.
    runTCPServer :: Maybe HostName -> ServiceName -> (Socket -> IO a) -> IO a
    runTCPServer mhost port server = withSocketsDo $ do
        addr <- resolve
        E.bracket (open addr) close loop
      where
        resolve = do
            let hints = defaultHints {
                    addrFlags = [AI_PASSIVE]
                  , addrSocketType = Stream
                  }
            head <$> getAddrInfo (Just hints) mhost (Just port)
        open addr = E.bracketOnError (openSocket addr) close $ \sock -> do
            setSocketOption sock ReuseAddr 1
            withFdSocket sock setCloseOnExecIfNeeded
            bind sock $ addrAddress addr
            listen sock 1024
            return sock
        loop sock = forever $ E.bracketOnError (accept sock) (close . fst)
            $ \(conn, _peer) -> void $
                -- 'forkFinally' alone is unlikely to fail thus leaking @conn@,
                -- but 'E.bracketOnError' above will be necessary if some
                -- non-atomic setups (e.g. spawning a subprocess to handle
                -- @conn@) before proper cleanup of @conn@ is your case
                forkFinally (server conn) (const $ gracefulClose conn 5000)

    {-# LANGUAGE OverloadedStrings #-}
    -- Echo client program
    module Main (main) where

    import qualified Control.Exception as E
    import qualified Data.ByteString.Char8 as C
    import Network.Socket
    import Network.Socket.ByteString (recv, sendAll)

    main :: IO ()
    main = runTCPClient "127.0.0.1" "3000" $ \s -> do
        sendAll s "Hello, world!"
        msg <- recv s 1024
        putStr "Received: "
        C.putStrLn msg

    -- from the "network-run" package.
    runTCPClient :: HostName -> ServiceName -> (Socket -> IO a) -> IO a
    runTCPClient host port client = withSocketsDo $ do
        addr <- resolve
        E.bracket (open addr) close client
      where
        resolve = do
            let hints = defaultHints { addrSocketType = Stream }
            head <$> getAddrInfo (Just hints) (Just host) (Just port)
        open addr = E.bracketOnError (openSocket addr) close $ \sock -> do
            connect sock $ addrAddress addr
            return sock

The proper programming model is that one `Socket` is handled by a single thread. If multiple threads use one `Socket` concurrently, unexpected things would happen. There is one exception for multiple threads vs a single `Socket`: one thread reads data from a `Socket` only and the other thread writes data to the `Socket` only.

Synopsis

- withSocketsDo :: IO a -> IO a
- getAddrInfo :: Maybe AddrInfo -> Maybe HostName -> Maybe ServiceName -> IO [AddrInfo]
- type HostName = String
- type ServiceName = String
- data AddrInfo = AddrInfo {
  - addrFlags :: [AddrInfoFlag]
  - addrFamily :: Family
  - addrSocketType :: SocketType
  - addrProtocol :: ProtocolNumber
  - addrAddress :: SockAddr
  - addrCanonName :: Maybe String
  }
- defaultHints :: AddrInfo
- data AddrInfoFlag
  - = AI_ADDRCONFIG
  - | AI_ALL
  - | AI_CANONNAME
  - | AI_NUMERICHOST
  - | AI_NUMERICSERV
  - | AI_PASSIVE
  - | AI_V4MAPPED
- addrInfoFlagImplemented :: AddrInfoFlag -> Bool
- connect :: Socket -> SockAddr -> IO ()
- bind :: Socket -> SockAddr -> IO ()
- listen :: Socket -> Int -> IO ()
- accept :: Socket -> IO (Socket, SockAddr)
- close :: Socket -> IO ()
- close' :: Socket -> IO ()
- gracefulClose :: Socket -> Int -> IO ()
- shutdown :: Socket -> ShutdownCmd -> IO ()
- data ShutdownCmd
  - = ShutdownReceive
  - | ShutdownSend
  - | ShutdownBoth
- data SocketOption where
  - SockOpt CInt CInt
  - pattern UnsupportedSocketOption :: SocketOption
  - pattern Debug :: SocketOption
  - pattern ReuseAddr :: SocketOption
  - pattern SoDomain :: SocketOption
  - pattern Type :: SocketOption
  - pattern SoProtocol :: SocketOption
  - pattern SoError :: SocketOption
  - pattern DontRoute :: SocketOption
  - pattern Broadcast :: SocketOption
  - pattern SendBuffer :: SocketOption
  - pattern RecvBuffer :: SocketOption
  - pattern KeepAlive :: SocketOption
  - pattern OOBInline :: SocketOption
  - pattern TimeToLive :: SocketOption
  - pattern MaxSegment :: SocketOption
  - pattern NoDelay :: SocketOption
  - pattern Cork :: SocketOption
  - pattern Linger :: SocketOption
  - pattern ReusePort :: SocketOption
  - pattern RecvLowWater :: SocketOption
  - pattern SendLowWater :: SocketOption
  - pattern RecvTimeOut :: SocketOption
  - pattern SendTimeOut :: SocketOption
  - pattern UseLoopBack :: SocketOption
  - pattern UserTimeout :: SocketOption
  - pattern IPv6Only :: SocketOption
  - pattern RecvIPv4TTL :: SocketOption
  - pattern RecvIPv4TOS :: SocketOption
  - pattern RecvIPv4PktInfo :: SocketOption
  - pattern RecvIPv6HopLimit :: SocketOption
  - pattern RecvIPv6TClass :: SocketOption
  - pattern RecvIPv6PktInfo :: SocketOption
- data StructLinger = StructLinger {
  - sl_onoff :: CInt
  - sl_linger :: CInt
  }
- newtype SocketTimeout = SocketTimeout Word32
- isSupportedSocketOption :: SocketOption -> Bool
- whenSupported :: SocketOption -> IO a -> IO ()
- getSocketOption :: Socket -> SocketOption -> IO Int
- setSocketOption :: Socket -> SocketOption -> Int -> IO ()
- getSockOpt :: Storable a => Socket -> SocketOption -> IO a
- setSockOpt :: Storable a => Socket -> SocketOption -> a -> IO ()
- data Socket
- socket :: Family -> SocketType -> ProtocolNumber -> IO Socket
- openSocket :: AddrInfo -> IO Socket
- withFdSocket :: Socket -> (CInt -> IO r) -> IO r
- unsafeFdSocket :: Socket -> IO CInt
- touchSocket :: Socket -> IO ()
- socketToFd :: Socket -> IO CInt
- fdSocket :: Socket -> IO CInt
- mkSocket :: CInt -> IO Socket
- socketToHandle :: Socket -> IOMode -> IO Handle
- data SocketType where
  - pattern GeneralSocketType :: CInt -> SocketType
  - pattern UnsupportedSocketType :: SocketType
  - pattern NoSocketType :: SocketType
  - pattern Stream :: SocketType
  - pattern Datagram :: SocketType
  - pattern Raw :: SocketType
  - pattern RDM :: SocketType
  - pattern SeqPacket :: SocketType
- isSupportedSocketType :: SocketType -> Bool
- getSocketType :: Socket -> IO SocketType
- data Family where
  - pattern GeneralFamily :: CInt -> Family
  - pattern UnsupportedFamily :: Family
  - pattern AF_UNSPEC :: Family
  - pattern AF_UNIX :: Family
  - pattern AF_INET :: Family
  - pattern AF_INET6 :: Family
  - pattern AF_IMPLINK :: Family
  - pattern AF_PUP :: Family
  - pattern AF_CHAOS :: Family
  - pattern AF_NS :: Family
  - pattern AF_NBS :: Family
  - pattern AF_ECMA :: Family
  - pattern AF_DATAKIT :: Family
  - pattern AF_CCITT :: Family
  - pattern AF_SNA :: Family
  - pattern AF_DECnet :: Family
  - pattern AF_DLI :: Family
  - pattern AF_LAT :: Family
  - pattern AF_HYLINK :: Family
  - pattern AF_APPLETALK :: Family
  - pattern AF_ROUTE :: Family
  - pattern AF_NETBIOS :: Family
  - pattern AF_NIT :: Family
  - pattern AF_802 :: Family
  - pattern AF_ISO :: Family
  - pattern AF_OSI :: Family
  - pattern AF_NETMAN :: Family
  - pattern AF_X25 :: Family
  - pattern AF_AX25 :: Family
  - pattern AF_OSINET :: Family
  - pattern AF_GOSSIP :: Family
  - pattern AF_IPX :: Family
  - pattern Pseudo_AF_XTP :: Family
  - pattern AF_CTF :: Family
  - pattern AF_WAN :: Family
  - pattern AF_SDL :: Family
  - pattern AF_NETWARE :: Family
  - pattern AF_NDD :: Family
  - pattern AF_INTF :: Family
  - pattern AF_COIP :: Family
  - pattern AF_CNT :: Family
  - pattern Pseudo_AF_RTIP :: Family
  - pattern Pseudo_AF_PIP :: Family
  - pattern AF_SIP :: Family
  - pattern AF_ISDN :: Family
  - pattern Pseudo_AF_KEY :: Family
  - pattern AF_NATM :: Family
  - pattern AF_ARP :: Family
  - pattern Pseudo_AF_HDRCMPLT :: Family
  - pattern AF_ENCAP :: Family
  - pattern AF_LINK :: Family
  - pattern AF_RAW :: Family
  - pattern AF_RIF :: Family
  - pattern AF_NETROM :: Family
  - pattern AF_BRIDGE :: Family
  - pattern AF_ATMPVC :: Family
  - pattern AF_ROSE :: Family
  - pattern AF_NETBEUI :: Family
  - pattern AF_SECURITY :: Family
  - pattern AF_PACKET :: Family
  - pattern AF_ASH :: Family
  - pattern AF_ECONET :: Family
  - pattern AF_ATMSVC :: Family
  - pattern AF_IRDA :: Family
  - pattern AF_PPPOX :: Family
  - pattern AF_WANPIPE :: Family
  - pattern AF_BLUETOOTH :: Family
  - pattern AF_CAN :: Family
- isSupportedFamily :: Family -> Bool
- packFamily :: Family -> CInt
- unpackFamily :: CInt -> Family
- type ProtocolNumber = CInt
- defaultProtocol :: ProtocolNumber
- data SockAddr
  - = SockAddrInet PortNumber HostAddress
  - | SockAddrInet6 PortNumber FlowInfo HostAddress6 ScopeID
  - | SockAddrUnix String
- isSupportedSockAddr :: SockAddr -> Bool
- getPeerName :: Socket -> IO SockAddr
- getSocketName :: Socket -> IO SockAddr
- type HostAddress = Word32
- hostAddressToTuple :: HostAddress -> (Word8, Word8, Word8, Word8)
- tupleToHostAddress :: (Word8, Word8, Word8, Word8) -> HostAddress
- type HostAddress6 = (Word32, Word32, Word32, Word32)
- hostAddress6ToTuple :: HostAddress6 -> (Word16, Word16, Word16, Word16, Word16, Word16, Word16, Word16)
- tupleToHostAddress6 :: (Word16, Word16, Word16, Word16, Word16, Word16, Word16, Word16) -> HostAddress6
- type FlowInfo = Word32
- type ScopeID = Word32
- ifNameToIndex :: String -> IO (Maybe Int)
- ifIndexToName :: Int -> IO (Maybe String)
- data PortNumber
- defaultPort :: PortNumber
- socketPortSafe :: Socket -> IO (Maybe PortNumber)
- socketPort :: Socket -> IO PortNumber
- isUnixDomainSocketAvailable :: Bool
- socketPair :: Family -> SocketType -> ProtocolNumber -> IO (Socket, Socket)
- sendFd :: Socket -> CInt -> IO ()
- recvFd :: Socket -> IO CInt
- getPeerCredential :: Socket -> IO (Maybe CUInt, Maybe CUInt, Maybe CUInt)
- getNameInfo :: [NameInfoFlag] -> Bool -> Bool -> SockAddr -> IO (Maybe HostName, Maybe ServiceName)
- data NameInfoFlag
  - = NI_DGRAM
  - | NI_NAMEREQD
  - | NI_NOFQDN
  - | NI_NUMERICHOST
  - | NI_NUMERICSERV
- setCloseOnExecIfNeeded :: CInt -> IO ()
- getCloseOnExec :: CInt -> IO Bool
- setNonBlockIfNeeded :: CInt -> IO ()
- getNonBlock :: CInt -> IO Bool
- sendBuf :: Socket -> Ptr Word8 -> Int -> IO Int
- recvBuf :: Socket -> Ptr Word8 -> Int -> IO Int
- sendBufTo :: Socket -> Ptr a -> Int -> SockAddr -> IO Int
- recvBufFrom :: Socket -> Ptr a -> Int -> IO (Int, SockAddr)
- sendBufMsg :: Socket -> SockAddr -> [(Ptr Word8, Int)] -> [Cmsg] -> MsgFlag -> IO Int
- recvBufMsg :: Socket -> [(Ptr Word8, Int)] -> Int -> MsgFlag -> IO (SockAddr, Int, [Cmsg], MsgFlag)
- data MsgFlag where
  - pattern MSG_OOB :: MsgFlag
  - pattern MSG_DONTROUTE :: MsgFlag
  - pattern MSG_PEEK :: MsgFlag
  - pattern MSG_EOR :: MsgFlag
  - pattern MSG_TRUNC :: MsgFlag
  - pattern MSG_CTRUNC :: MsgFlag
  - pattern MSG_WAITALL :: MsgFlag
- data Cmsg = Cmsg {
  - cmsgId :: CmsgId
  - cmsgData :: ByteString
  }
- data CmsgId where
  - CmsgId CInt CInt
  - pattern CmsgIdIPv4TTL :: CmsgId
  - pattern CmsgIdIPv6HopLimit :: CmsgId
  - pattern CmsgIdIPv4TOS :: CmsgId
  - pattern CmsgIdIPv6TClass :: CmsgId
  - pattern CmsgIdIPv4PktInfo :: CmsgId
  - pattern CmsgIdIPv6PktInfo :: CmsgId
  - pattern CmsgIdFds :: CmsgId
  - pattern UnsupportedCmsgId :: CmsgId
- lookupCmsg :: CmsgId -> [Cmsg] -> Maybe Cmsg
- filterCmsg :: CmsgId -> [Cmsg] -> [Cmsg]
- class ControlMessage a where
  - controlMessageId :: CmsgId
  - encodeCmsg :: a -> Cmsg
  - decodeCmsg :: Cmsg -> Maybe a
- newtype IPv4TTL = IPv4TTL CInt
- newtype IPv6HopLimit = IPv6HopLimit CInt
- newtype IPv4TOS = IPv4TOS CChar
- newtype IPv6TClass = IPv6TClass CInt
- data IPv4PktInfo = IPv4PktInfo Int HostAddress HostAddress
- data IPv6PktInfo = IPv6PktInfo Int HostAddress6
- maxListenQueue :: Int

# Initialisation

withSocketsDo :: IO a -> IO a #

With older versions of the `network` library (version 2.6.0.2 or earlier) on Windows operating systems, the networking subsystem must be initialised using `withSocketsDo` before any networking operations can be used. eg.

    main = withSocketsDo $ do {...}

It is fine to nest calls to `withSocketsDo`, and to perform networking operations after `withSocketsDo` has returned.

`withSocketsDo` is not necessary for the current network library. However, for compatibility with older versions on Windows, it is good practice to always call `withSocketsDo` (it's very cheap).

# Address information

getAddrInfo #

Arguments

:: Maybe AddrInfo | preferred socket type or protocol
-> Maybe HostName | host name to look up
-> Maybe ServiceName | service name to look up
-> IO [AddrInfo] | resolved addresses, with "best" first

Resolve a host or service name to one or more addresses. The `AddrInfo` values that this function returns contain `SockAddr` values that you can pass directly to `connect` or `bind`.

This function is protocol independent. It can return both IPv4 and IPv6 address information.

The `AddrInfo` argument specifies the preferred query behaviour, socket options, or protocol. You can override these conveniently using Haskell's record update syntax on `defaultHints`, for example as follows:

    >>> let hints = defaultHints { addrFlags = [AI_NUMERICHOST], addrSocketType = Stream }

You must provide a `Just` value for at least one of the `HostName` or `ServiceName` arguments. `HostName` can be either a numeric network address (dotted quad for IPv4, colon-separated hex for IPv6) or a hostname. In the latter case, its addresses will be looked up unless `AI_NUMERICHOST` is specified as a hint. If you do not provide a `HostName` value and do not set `AI_PASSIVE` as a hint, network addresses in the result will contain the address of the loopback interface.

If the query fails, this function throws an IO exception instead of returning an empty list. Otherwise, it returns a non-empty list of `AddrInfo` values.

There are several reasons why a query might result in several values. For example, the queried-for host could be multihomed, or the service might be available via several protocols.

Note: the order of arguments is slightly different to that defined for `getaddrinfo` in RFC 2553. The `AddrInfo` parameter comes first to make partial application easier.

    >>> addr:_ <- getAddrInfo (Just hints) (Just "127.0.0.1") (Just "http")
    >>> addrAddress addr
    127.0.0.1:80

## Types

type HostName = String #

Either a host name e.g., `"haskell.org"` or a numeric host address string consisting of a dotted decimal IPv4 address or an IPv6 address e.g., `"192.168.0.1"`.

type ServiceName = String #

Either a service name e.g., `"http"` or a numeric port number.

data AddrInfo #

Constructors

AddrInfo |
Fields addrFlags :: [AddrInfoFlag] addrFamily :: Family addrSocketType :: SocketType addrProtocol :: ProtocolNumber addrAddress :: SockAddr addrCanonName :: Maybe String

#### Instances

Instances details

Storable AddrInfo # |
Instance details Defined in Network.Socket.Info Methods sizeOf :: AddrInfo -> Int # alignment :: AddrInfo -> Int # peekElemOff :: Ptr AddrInfo -> Int -> IO AddrInfo # pokeElemOff :: Ptr AddrInfo -> Int -> AddrInfo -> IO () # peekByteOff :: Ptr b -> Int -> IO AddrInfo # pokeByteOff :: Ptr b -> Int -> AddrInfo -> IO () # peek :: Ptr AddrInfo -> IO AddrInfo # poke :: Ptr AddrInfo -> AddrInfo -> IO () #
Show AddrInfo # |
Instance details Defined in Network.Socket.Info Methods showsPrec :: Int -> AddrInfo -> ShowS # show :: AddrInfo -> String # showList :: [AddrInfo] -> ShowS #
Eq AddrInfo # |
Instance details Defined in Network.Socket.Info Methods (==) :: AddrInfo -> AddrInfo -> Bool # (/=) :: AddrInfo -> AddrInfo -> Bool #

defaultHints :: AddrInfo #

Default hints for address lookup with `getAddrInfo`.

    >>> addrFlags defaultHints
    []
    >>> addrFamily defaultHints
    AF_UNSPEC
    >>> addrSocketType defaultHints
    NoSocketType
    >>> addrProtocol defaultHints
    0

## Flags

data AddrInfoFlag #

Flags that control the querying behaviour of `getAddrInfo`. For more information, see https://tools.ietf.org/html/rfc3493#page-25

Constructors

AI_ADDRCONFIG | The list of returned `AddrInfo` values will only contain IPv4 addresses if the local system has at least one IPv4 interface configured, and likewise for IPv6. (Only some platforms support this.)
AI_ALL | If `AI_ALL` is specified, return all matching IPv6 and IPv4 addresses. Otherwise, this flag has no effect. (Only some platforms support this.)
AI_CANONNAME | The `addrCanonName` field of the first returned `AddrInfo` will contain the "canonical name" of the host.
AI_NUMERICHOST | The `HostName` argument must be a numeric address in string form, and network name lookups will not be attempted.
AI_NUMERICSERV | The `ServiceName` argument must be a port number in string form, and service name lookups will not be attempted. (Only some platforms support this.)
AI_PASSIVE | If no `HostName` value is provided, the network address in each `SockAddr` will be left as a "wild card". This is useful for server applications that will accept connections from any client.
AI_V4MAPPED | If an IPv6 lookup is performed, and no IPv6 addresses are found, IPv6-mapped IPv4 addresses will be returned. (Only some platforms support this.)

#### Instances

Instances details

Read AddrInfoFlag # |
Instance details Defined in Network.Socket.Info Methods readsPrec :: Int -> ReadS AddrInfoFlag # readList :: ReadS [AddrInfoFlag] # readPrec :: ReadPrec AddrInfoFlag # readListPrec :: ReadPrec [AddrInfoFlag] #
Show AddrInfoFlag # |
Instance details Defined in Network.Socket.Info Methods showsPrec :: Int -> AddrInfoFlag -> ShowS # show :: AddrInfoFlag -> String # showList :: [AddrInfoFlag] -> ShowS #
Eq AddrInfoFlag # |
Instance details Defined in Network.Socket.Info Methods (==) :: AddrInfoFlag -> AddrInfoFlag -> Bool # (/=) :: AddrInfoFlag -> AddrInfoFlag -> Bool #

addrInfoFlagImplemented :: AddrInfoFlag -> Bool #

Indicate whether the given `AddrInfoFlag` will have any effect on this system.

# Socket operations

connect :: Socket -> SockAddr -> IO () #

Connect to a remote socket at address.

bind :: Socket -> SockAddr -> IO () #

Bind the socket to an address. The socket must not already be bound. The `Family` passed to `bind` must be the same as that passed to `socket`. If the special port number `defaultPort` is passed then the system assigns the next available use port.

listen :: Socket -> Int -> IO () #

Listen for connections made to the socket. The second argument specifies the maximum number of queued connections and should be at least 1; the maximum value is system-dependent (usually 5).

accept :: Socket -> IO (Socket, SockAddr) #

Accept a connection. The socket must be bound to an address and listening for connections. The return value is a pair `(conn, address)` where `conn` is a new socket object usable to send and receive data on the connection, and `address` is the address bound to the socket on the other end of the connection. On Unix, FD_CLOEXEC is set to the new `Socket`.

## Closing

close :: Socket -> IO () #

Close the socket. This function does not throw exceptions even if the underlying system call returns errors.

If multiple threads use the same socket and one uses `unsafeFdSocket` and the other use `close`, unexpected behavior may happen. For more information, please refer to the documentation of `unsafeFdSocket`.

close' :: Socket -> IO () #

Close the socket. This function throws exceptions if the underlying system call returns errors.

gracefulClose :: Socket -> Int -> IO () #

Closing a socket gracefully. This sends TCP FIN and check if TCP FIN is received from the peer. The second argument is time out to receive TCP FIN in millisecond. In both normal cases and error cases, socket is deallocated finally.

Since: 3.1.1.0

shutdown :: Socket -> ShutdownCmd -> IO () #

Shut down one or both halves of the connection, depending on the second argument to the function. If the second argument is `ShutdownReceive`, further receives are disallowed. If it is `ShutdownSend`, further sends are disallowed. If it is `ShutdownBoth`, further sends and receives are disallowed.

data ShutdownCmd #

Constructors

ShutdownReceive |
ShutdownSend |
ShutdownBoth |

# Socket options

data SocketOption #

Socket options for use with `setSocketOption` and `getSocketOption`.

The existence of a constructor does not imply that the relevant option is supported on your system: see `isSupportedSocketOption`

Constructors

SockOpt |
Fields CInt Option Level CInt Option Name

Bundled Patterns

pattern UnsupportedSocketOption :: SocketOption |
pattern Debug :: SocketOption | SO_DEBUG
pattern ReuseAddr :: SocketOption | SO_REUSEADDR
pattern SoDomain :: SocketOption | SO_DOMAIN, read-only
pattern Type :: SocketOption | SO_TYPE, read-only
pattern SoProtocol :: SocketOption | SO_PROTOCOL, read-only
pattern SoError :: SocketOption | SO_ERROR
pattern DontRoute :: SocketOption | SO_DONTROUTE
pattern Broadcast :: SocketOption | SO_BROADCAST
pattern SendBuffer :: SocketOption | SO_SNDBUF
pattern RecvBuffer :: SocketOption | SO_RCVBUF
pattern KeepAlive :: SocketOption | SO_KEEPALIVE
pattern OOBInline :: SocketOption | SO_OOBINLINE
pattern TimeToLive :: SocketOption | IP_TTL
pattern MaxSegment :: SocketOption | TCP_MAXSEG
pattern NoDelay :: SocketOption | TCP_NODELAY
pattern Cork :: SocketOption | TCP_CORK
pattern Linger :: SocketOption | SO_LINGER: timeout in seconds, 0 means disabling/disabled.
pattern ReusePort :: SocketOption | SO_REUSEPORT
pattern RecvLowWater :: SocketOption | SO_RCVLOWAT
pattern SendLowWater :: SocketOption | SO_SNDLOWAT
pattern RecvTimeOut :: SocketOption | SO_RCVTIMEO: timeout in microseconds. This option is not useful in the normal case where sockets are non-blocking.
pattern SendTimeOut :: SocketOption | SO_SNDTIMEO: timeout in microseconds. This option is not useful in the normal case where sockets are non-blocking.
pattern UseLoopBack :: SocketOption | SO_USELOOPBACK
pattern UserTimeout :: SocketOption | TCP_USER_TIMEOUT
pattern IPv6Only :: SocketOption | IPV6_V6ONLY: don't use this on OpenBSD.
pattern RecvIPv4TTL :: SocketOption | Receiving IPv4 TTL.
pattern RecvIPv4TOS :: SocketOption | Receiving IPv4 TOS.
pattern RecvIPv4PktInfo :: SocketOption | Receiving IP_PKTINFO (struct in_pktinfo).
pattern RecvIPv6HopLimit :: SocketOption | Receiving IPv6 hop limit.
pattern RecvIPv6TClass :: SocketOption | Receiving IPv6 traffic class.
pattern RecvIPv6PktInfo :: SocketOption | Receiving IPV6_PKTINFO (struct in6_pktinfo).

#### Instances

Instances details

Read SocketOption # |
Instance details Defined in Network.Socket.Options Methods readsPrec :: Int -> ReadS SocketOption # readList :: ReadS [SocketOption] # readPrec :: ReadPrec SocketOption # readListPrec :: ReadPrec [SocketOption] #
Show SocketOption # |
Instance details Defined in Network.Socket.Options Methods showsPrec :: Int -> SocketOption -> ShowS # show :: SocketOption -> String # showList :: [SocketOption] -> ShowS #
Eq SocketOption # |
Instance details Defined in Network.Socket.Options Methods (==) :: SocketOption -> SocketOption -> Bool # (/=) :: SocketOption -> SocketOption -> Bool #

data StructLinger #

Low level `SO_LINBER` option value, which can be used with `setSockOpt`.

Constructors

StructLinger |
Fields sl_onoff :: CInt Set the linger option on. sl_linger :: CInt Linger timeout.

#### Instances

Instances details

Storable StructLinger # |
Instance details Defined in Network.Socket.Options Methods sizeOf :: StructLinger -> Int # alignment :: StructLinger -> Int # peekElemOff :: Ptr StructLinger -> Int -> IO StructLinger # pokeElemOff :: Ptr StructLinger -> Int -> StructLinger -> IO () # peekByteOff :: Ptr b -> Int -> IO StructLinger # pokeByteOff :: Ptr b -> Int -> StructLinger -> IO () # peek :: Ptr StructLinger -> IO StructLinger # poke :: Ptr StructLinger -> StructLinger -> IO () #
Show StructLinger # |
Instance details Defined in Network.Socket.Options Methods showsPrec :: Int -> StructLinger -> ShowS # show :: StructLinger -> String # showList :: [StructLinger] -> ShowS #
Eq StructLinger # |
Instance details Defined in Network.Socket.Options Methods (==) :: StructLinger -> StructLinger -> Bool # (/=) :: StructLinger -> StructLinger -> Bool #
Ord StructLinger # |
Instance details Defined in Network.Socket.Options Methods compare :: StructLinger -> StructLinger -> Ordering # (<) :: StructLinger -> StructLinger -> Bool # (<=) :: StructLinger -> StructLinger -> Bool # (>) :: StructLinger -> StructLinger -> Bool # (>=) :: StructLinger -> StructLinger -> Bool # max :: StructLinger -> StructLinger -> StructLinger # min :: StructLinger -> StructLinger -> StructLinger #

newtype SocketTimeout #

Timeout in microseconds. This will be converted into struct timeval on Unix and DWORD (as milliseconds) on Windows.

Constructors

SocketTimeout Word32 |

#### Instances

Instances details

Storable SocketTimeout # |
Instance details Defined in Network.Socket.Options Methods sizeOf :: SocketTimeout -> Int # alignment :: SocketTimeout -> Int # peekElemOff :: Ptr SocketTimeout -> Int -> IO SocketTimeout # pokeElemOff :: Ptr SocketTimeout -> Int -> SocketTimeout -> IO () # peekByteOff :: Ptr b -> Int -> IO SocketTimeout # pokeByteOff :: Ptr b -> Int -> SocketTimeout -> IO () # peek :: Ptr SocketTimeout -> IO SocketTimeout # poke :: Ptr SocketTimeout -> SocketTimeout -> IO () #
Show SocketTimeout # |
Instance details Defined in Network.Socket.Options Methods showsPrec :: Int -> SocketTimeout -> ShowS # show :: SocketTimeout -> String # showList :: [SocketTimeout] -> ShowS #
Eq SocketTimeout # |
Instance details Defined in Network.Socket.Options Methods (==) :: SocketTimeout -> SocketTimeout -> Bool # (/=) :: SocketTimeout -> SocketTimeout -> Bool #
Ord SocketTimeout # |
Instance details Defined in Network.Socket.Options Methods compare :: SocketTimeout -> SocketTimeout -> Ordering # (<) :: SocketTimeout -> SocketTimeout -> Bool # (<=) :: SocketTimeout -> SocketTimeout -> Bool # (>) :: SocketTimeout -> SocketTimeout -> Bool # (>=) :: SocketTimeout -> SocketTimeout -> Bool # max :: SocketTimeout -> SocketTimeout -> SocketTimeout # min :: SocketTimeout -> SocketTimeout -> SocketTimeout #

isSupportedSocketOption :: SocketOption -> Bool #

Does the `SocketOption` exist on this system?

whenSupported :: SocketOption -> IO a -> IO () #

Execute the given action only when the specified socket option is supported. Any return value is ignored.

getSocketOption :: Socket -> SocketOption -> IO Int #

Get a socket option that gives an `Int` value.

setSocketOption :: Socket -> SocketOption -> Int -> IO () #

Set a socket option that expects an `Int` value.

getSockOpt :: Storable a => Socket -> SocketOption -> IO a #

Get a socket option.

setSockOpt :: Storable a => Socket -> SocketOption -> a -> IO () #

Set a socket option.

# Socket

data Socket #

Basic type for a socket.

#### Instances

Instances details

Show Socket # |
Instance details Defined in Network.Socket.Types Methods showsPrec :: Int -> Socket -> ShowS # show :: Socket -> String # showList :: [Socket] -> ShowS #
Eq Socket # |
Instance details Defined in Network.Socket.Types Methods (==) :: Socket -> Socket -> Bool # (/=) :: Socket -> Socket -> Bool #

socket :: Family -> SocketType -> ProtocolNumber -> IO Socket #

Create a new socket using the given address family, socket type and protocol number. The address family is usually `AF_INET`, `AF_INET6`, or `AF_UNIX`. The socket type is usually `Stream` or `Datagram`. The protocol number is usually `defaultProtocol`. If `AF_INET6` is used and the socket type is `Stream` or `Datagram`, the `IPv6Only` socket option is set to 0 so that both IPv4 and IPv6 can be handled with one socket.

    >>> import Network.Socket
    >>> let hints = defaultHints { addrFlags = [AI_NUMERICHOST, AI_NUMERICSERV], addrSocketType = Stream }
    >>> addr:_ <- getAddrInfo (Just hints) (Just "127.0.0.1") (Just "5000")
    >>> sock <- socket (addrFamily addr) (addrSocketType addr) (addrProtocol addr)
    >>> Network.Socket.bind sock (addrAddress addr)
    >>> getSocketName sock
    127.0.0.1:5000

openSocket :: AddrInfo -> IO Socket #

A utility function to open a socket with `AddrInfo`. This is a just wrapper for the following code:

    \addr -> socket (addrFamily addr) (addrSocketType addr) (addrProtocol addr)

withFdSocket :: Socket -> (CInt -> IO r) -> IO r #

Get a file descriptor from a `Socket`. The socket will never be closed automatically before `withFdSocket` completes, but it may still be closed by an explicit call to `close` or `close'`, either before or during the call.

The file descriptor must not be used after `withFdSocket` returns, because the `Socket` may have been garbage-collected, invalidating the file descriptor.

Since: 3.1.0.0

unsafeFdSocket :: Socket -> IO CInt #

Getting a file descriptor from a socket.

If a `Socket` is shared with multiple threads and one uses `unsafeFdSocket`, unexpected issues may happen. Consider the following scenario:

1) Thread A acquires a `Fd` from `Socket` by `unsafeFdSocket`.

2) Thread B close the `Socket`.

3) Thread C opens a new `Socket`. Unfortunately it gets the same `Fd` number which thread A is holding.

In this case, it is safer for Thread A to clone `Fd` by `dup`. But this would still suffer from a race condition between `unsafeFdSocket` and `close`.

If you use this function, you need to guarantee that the `Socket` does not get garbage-collected until after you finish using the file descriptor. `touchSocket` can be used for this purpose.

A safer option is to use `withFdSocket` instead.

touchSocket :: Socket -> IO () #

Ensure that the given `Socket` stays alive (i.e. not garbage-collected) at the given place in the sequence of IO actions. This function can be used in conjunction with `unsafeFdSocket` to guarantee that the file descriptor is not prematurely freed.

    fd <- unsafeFdSocket sock
    -- using fd with blocking operations such as accept(2)
    touchSocket sock

socketToFd :: Socket -> IO CInt #

Socket is closed and a duplicated file descriptor is returned. The duplicated descriptor is no longer subject to the possibility of unexpectedly being closed if the socket is finalized. It is now the caller's responsibility to ultimately close the duplicated file descriptor.

fdSocket :: Socket -> IO CInt #

Deprecated: Use withFdSocket or unsafeFdSocket instead

Currently, this is an alias of `unsafeFdSocket`.

mkSocket :: CInt -> IO Socket #

Creating a socket from a file descriptor.

socketToHandle :: Socket -> IOMode -> IO Handle #

Turns a Socket into an `Handle`. By default, the new handle is unbuffered. Use `hSetBuffering` to change the buffering.

Note that since a `Handle` is automatically closed by a finalizer when it is no longer referenced, you should avoid doing any more operations on the `Socket` after calling `socketToHandle`. To close the `Socket` after `socketToHandle`, call `hClose` on the `Handle`.

Caveat `Handle` is not recommended for network programming in Haskell, e.g. merely performing `hClose` on a TCP socket won't cooperate with peer's `gracefulClose`, i.e. proper shutdown sequence with appropriate handshakes specified by the protocol.

## Types of Socket

data SocketType where #

Socket Types.

Some of the defined patterns may be unsupported on some systems: see `isSupportedSocketType`.

Bundled Patterns

pattern GeneralSocketType :: CInt -> SocketType | Pattern for a general socket type.
pattern UnsupportedSocketType :: SocketType | Unsupported socket type, equal to any other types not supported on this system.
pattern NoSocketType :: SocketType | Used in getAddrInfo hints, for example.
pattern Stream :: SocketType |
pattern Datagram :: SocketType |
pattern Raw :: SocketType |
pattern RDM :: SocketType |
pattern SeqPacket :: SocketType |

#### Instances

Instances details

Read SocketType # |
Instance details Defined in Network.Socket.Types Methods readsPrec :: Int -> ReadS SocketType # readList :: ReadS [SocketType] # readPrec :: ReadPrec SocketType # readListPrec :: ReadPrec [SocketType] #
Show SocketType # |
Instance details Defined in Network.Socket.Types Methods showsPrec :: Int -> SocketType -> ShowS # show :: SocketType -> String # showList :: [SocketType] -> ShowS #
Eq SocketType # |
Instance details Defined in Network.Socket.Types Methods (==) :: SocketType -> SocketType -> Bool # (/=) :: SocketType -> SocketType -> Bool #
Ord SocketType # |
Instance details Defined in Network.Socket.Types Methods compare :: SocketType -> SocketType -> Ordering # (<) :: SocketType -> SocketType -> Bool # (<=) :: SocketType -> SocketType -> Bool # (>) :: SocketType -> SocketType -> Bool # (>=) :: SocketType -> SocketType -> Bool # max :: SocketType -> SocketType -> SocketType # min :: SocketType -> SocketType -> SocketType #

isSupportedSocketType :: SocketType -> Bool #

Is the `SOCK_xxxxx` constant corresponding to the given SocketType known on this system? `GeneralSocketType` values, not equal to any of the named patterns or `UnsupportedSocketType`, will return `True` even when not known on this system.

getSocketType :: Socket -> IO SocketType #

Get the `SocketType` of an active socket.

Since: 3.0.1.0

## Family

data Family where #

Address families. The `AF_xxxxx` constants are widely used as synonyms for the corresponding `PF_xxxxx` protocol family values, to which they are numerically equal in mainstream socket API implementations.

Strictly correct usage would be to pass the `PF_xxxxx` constants as the first argument when creating a `Socket`, while the `AF_xxxxx` constants should be used as `addrFamily` values with `getAddrInfo`. For now only the `AF_xxxxx` constants are provided.

Some of the defined patterns may be unsupported on some systems: see `isSupportedFamily`.

Bundled Patterns

pattern GeneralFamily :: CInt -> Family | Pattern for a general protocol family (a.k.a. address family). Since: 3.2.0.0
pattern UnsupportedFamily :: Family | Unsupported address family, equal to any other families that are not supported on the system. Since: 3.2.0.0
pattern AF_UNSPEC :: Family | unspecified
pattern AF_UNIX :: Family | UNIX-domain
pattern AF_INET :: Family | Internet Protocol version 4
pattern AF_INET6 :: Family | Internet Protocol version 6
pattern AF_IMPLINK :: Family | Arpanet imp addresses
pattern AF_PUP :: Family | pup protocols: e.g. BSP
pattern AF_CHAOS :: Family | mit CHAOS protocols
pattern AF_NS :: Family | XEROX NS protocols
pattern AF_NBS :: Family | nbs protocols
pattern AF_ECMA :: Family | european computer manufacturers
pattern AF_DATAKIT :: Family | datakit protocols
pattern AF_CCITT :: Family | CCITT protocols, X.25 etc
pattern AF_SNA :: Family | IBM SNA
pattern AF_DECnet :: Family | DECnet
pattern AF_DLI :: Family | Direct data link interface
pattern AF_LAT :: Family | LAT
pattern AF_HYLINK :: Family | NSC Hyperchannel
pattern AF_APPLETALK :: Family | Apple Talk
pattern AF_ROUTE :: Family | Internal Routing Protocol (aka AF_NETLINK)
pattern AF_NETBIOS :: Family | NetBios-style addresses
pattern AF_NIT :: Family | Network Interface Tap
pattern AF_802 :: Family | IEEE 802.2, also ISO 8802
pattern AF_ISO :: Family | ISO protocols
pattern AF_OSI :: Family | umbrella of all families used by OSI
pattern AF_NETMAN :: Family | DNA Network Management
pattern AF_X25 :: Family | CCITT X.25
pattern AF_AX25 :: Family | AX25
pattern AF_OSINET :: Family | AFI
pattern AF_GOSSIP :: Family | US Government OSI
pattern AF_IPX :: Family | Novell Internet Protocol
pattern Pseudo_AF_XTP :: Family | eXpress Transfer Protocol (no AF)
pattern AF_CTF :: Family | Common Trace Facility
pattern AF_WAN :: Family | Wide Area Network protocols
pattern AF_SDL :: Family | SGI Data Link for DLPI
pattern AF_NETWARE :: Family | Netware
pattern AF_NDD :: Family | NDD
pattern AF_INTF :: Family | Debugging use only
pattern AF_COIP :: Family | connection-oriented IP, aka ST II
pattern AF_CNT :: Family | Computer Network Technology
pattern Pseudo_AF_RTIP :: Family | Help Identify RTIP packets
pattern Pseudo_AF_PIP :: Family | Help Identify PIP packets
pattern AF_SIP :: Family | Simple Internet Protocol
pattern AF_ISDN :: Family | Integrated Services Digital Network
pattern Pseudo_AF_KEY :: Family | Internal key-management function
pattern AF_NATM :: Family | native ATM access
pattern AF_ARP :: Family | ARP (RFC 826)
pattern Pseudo_AF_HDRCMPLT :: Family | Used by BPF to not rewrite hdrs in iface output
pattern AF_ENCAP :: Family | ENCAP
pattern AF_LINK :: Family | Link layer interface
pattern AF_RAW :: Family | Link layer interface
pattern AF_RIF :: Family | raw interface
pattern AF_NETROM :: Family | Amateur radio NetROM
pattern AF_BRIDGE :: Family | multiprotocol bridge
pattern AF_ATMPVC :: Family | ATM PVCs
pattern AF_ROSE :: Family | Amateur Radio X.25 PLP
pattern AF_NETBEUI :: Family | Netbeui 802.2LLC
pattern AF_SECURITY :: Family | Security callback pseudo AF
pattern AF_PACKET :: Family | Packet family
pattern AF_ASH :: Family | Ash
pattern AF_ECONET :: Family | Acorn Econet
pattern AF_ATMSVC :: Family | ATM SVCs
pattern AF_IRDA :: Family | IRDA sockets
pattern AF_PPPOX :: Family | PPPoX sockets
pattern AF_WANPIPE :: Family | Wanpipe API sockets
pattern AF_BLUETOOTH :: Family | bluetooth sockets
pattern AF_CAN :: Family | Controller Area Network

#### Instances

Instances details

Read Family # |
Instance details Defined in Network.Socket.Types Methods readsPrec :: Int -> ReadS Family # readList :: ReadS [Family] # readPrec :: ReadPrec Family # readListPrec :: ReadPrec [Family] #
Show Family # |
Instance details Defined in Network.Socket.Types Methods showsPrec :: Int -> Family -> ShowS # show :: Family -> String # showList :: [Family] -> ShowS #
Eq Family # |
Instance details Defined in Network.Socket.Types Methods (==) :: Family -> Family -> Bool # (/=) :: Family -> Family -> Bool #
Ord Family # |
Instance details Defined in Network.Socket.Types Methods compare :: Family -> Family -> Ordering # (<) :: Family -> Family -> Bool # (<=) :: Family -> Family -> Bool # (>) :: Family -> Family -> Bool # (>=) :: Family -> Family -> Bool # max :: Family -> Family -> Family # min :: Family -> Family -> Family #

isSupportedFamily :: Family -> Bool #

Does one of the AF_ constants correspond to a known address family on this system. `GeneralFamily` values, not equal to any of the named `AF_xxxxx` patterns or `UnsupportedFamily`, will return `True` even when not known on this system.

packFamily :: Family -> CInt #

unpackFamily :: CInt -> Family #

Convert `CInt` to `Family`.

## Protocol number

type ProtocolNumber = CInt #

Protocol number.

defaultProtocol :: ProtocolNumber #

This is the default protocol for a given service.

    >>> defaultProtocol
    0

# Basic socket address type

data SockAddr #

Socket addresses. The existence of a constructor does not necessarily imply that that socket address type is supported on your system: see `isSupportedSockAddr`.

Constructors

SockAddrInet PortNumber HostAddress |
SockAddrInet6 PortNumber FlowInfo HostAddress6 ScopeID |
SockAddrUnix String | The path must have fewer than 104 characters. All of these characters must have code points less than 256.

#### Instances

Instances details

Show SockAddr # |
Instance details Defined in Network.Socket.Info Methods showsPrec :: Int -> SockAddr -> ShowS # show :: SockAddr -> String # showList :: [SockAddr] -> ShowS #
NFData SockAddr # |
Instance details Defined in Network.Socket.Types Methods rnf :: SockAddr -> () #
Eq SockAddr # |
Instance details Defined in Network.Socket.Types Methods (==) :: SockAddr -> SockAddr -> Bool # (/=) :: SockAddr -> SockAddr -> Bool #
Ord SockAddr # |
Instance details Defined in Network.Socket.Types Methods compare :: SockAddr -> SockAddr -> Ordering # (<) :: SockAddr -> SockAddr -> Bool # (<=) :: SockAddr -> SockAddr -> Bool # (>) :: SockAddr -> SockAddr -> Bool # (>=) :: SockAddr -> SockAddr -> Bool # max :: SockAddr -> SockAddr -> SockAddr # min :: SockAddr -> SockAddr -> SockAddr #
SocketAddress SockAddr # |
Instance details Defined in Network.Socket.Types Methods sizeOfSocketAddress :: SockAddr -> Int # peekSocketAddress :: Ptr SockAddr -> IO SockAddr # pokeSocketAddress :: Ptr a -> SockAddr -> IO () #

isSupportedSockAddr :: SockAddr -> Bool #

Is the socket address type supported on this system?

getPeerName :: Socket -> IO SockAddr #

Getting peer's `SockAddr`.

getSocketName :: Socket -> IO SockAddr #

Getting my `SockAddr`.

## Host address

type HostAddress = Word32 #

The raw network byte order number is read using host byte order. Therefore on little-endian architectures the byte order is swapped. For example `127.0.0.1` is represented as `0x0100007f` on little-endian hosts and as `0x7f000001` on big-endian hosts.

For direct manipulation prefer `hostAddressToTuple` and `tupleToHostAddress`.

hostAddressToTuple :: HostAddress -> (Word8, Word8, Word8, Word8) #

Converts `HostAddress` to representation-independent IPv4 quadruple. For example for `127.0.0.1` the function will return `(0x7f, 0, 0, 1)` regardless of host endianness.

tupleToHostAddress :: (Word8, Word8, Word8, Word8) -> HostAddress #

Converts IPv4 quadruple to `HostAddress`.

## Host address6

type HostAddress6 = (Word32, Word32, Word32, Word32) #

Independent of endianness. For example `::1` is stored as `(0, 0, 0, 1)`.

For direct manipulation prefer `hostAddress6ToTuple` and `tupleToHostAddress6`.

hostAddress6ToTuple :: HostAddress6 -> (Word16, Word16, Word16, Word16, Word16, Word16, Word16, Word16) #

Converts `HostAddress6` to representation-independent IPv6 octuple.

tupleToHostAddress6 :: (Word16, Word16, Word16, Word16, Word16, Word16, Word16, Word16) -> HostAddress6 #

Converts IPv6 octuple to `HostAddress6`.

## Flow Info

type FlowInfo = Word32 #

Flow information.

## Scope ID

type ScopeID = Word32 #

Scope identifier.

ifNameToIndex :: String -> IO (Maybe Int) #

Returns the index corresponding to the interface name.

Since 2.7.0.0.

ifIndexToName :: Int -> IO (Maybe String) #

Returns the interface name corresponding to the index.

Since 2.7.0.0.

## Port number

data PortNumber #

Port number. Use the `Num` instance (i.e. use a literal) to create a `PortNumber` value.

    >>> 1 :: PortNumber
    1
    >>> read "1" :: PortNumber
    1
    >>> show (12345 :: PortNumber)
    "12345"
    >>> 50000 < (51000 :: PortNumber)
    True
    >>> 50000 < (52000 :: PortNumber)
    True
    >>> 50000 + (10000 :: PortNumber)
    60000

#### Instances

Instances details

Storable PortNumber # |
Instance details Defined in Network.Socket.Types Methods sizeOf :: PortNumber -> Int # alignment :: PortNumber -> Int # peekElemOff :: Ptr PortNumber -> Int -> IO PortNumber # pokeElemOff :: Ptr PortNumber -> Int -> PortNumber -> IO () # peekByteOff :: Ptr b -> Int -> IO PortNumber # pokeByteOff :: Ptr b -> Int -> PortNumber -> IO () # peek :: Ptr PortNumber -> IO PortNumber # poke :: Ptr PortNumber -> PortNumber -> IO () #
Bounded PortNumber # |
Instance details Defined in Network.Socket.Types Methods minBound :: PortNumber # maxBound :: PortNumber #
Enum PortNumber # |
Instance details Defined in Network.Socket.Types Methods succ :: PortNumber -> PortNumber # pred :: PortNumber -> PortNumber # toEnum :: Int -> PortNumber # fromEnum :: PortNumber -> Int # enumFrom :: PortNumber -> [PortNumber] # enumFromThen :: PortNumber -> PortNumber -> [PortNumber] # enumFromTo :: PortNumber -> PortNumber -> [PortNumber] # enumFromThenTo :: PortNumber -> PortNumber -> PortNumber -> [PortNumber] #
Num PortNumber # |
Instance details Defined in Network.Socket.Types Methods (+) :: PortNumber -> PortNumber -> PortNumber # (-) :: PortNumber -> PortNumber -> PortNumber # (*) :: PortNumber -> PortNumber -> PortNumber # negate :: PortNumber -> PortNumber # abs :: PortNumber -> PortNumber # signum :: PortNumber -> PortNumber # fromInteger :: Integer -> PortNumber #
Read PortNumber # |
Instance details Defined in Network.Socket.Types Methods readsPrec :: Int -> ReadS PortNumber # readList :: ReadS [PortNumber] # readPrec :: ReadPrec PortNumber # readListPrec :: ReadPrec [PortNumber] #
Integral PortNumber # |
Instance details Defined in Network.Socket.Types Methods quot :: PortNumber -> PortNumber -> PortNumber # rem :: PortNumber -> PortNumber -> PortNumber # div :: PortNumber -> PortNumber -> PortNumber # mod :: PortNumber -> PortNumber -> PortNumber # quotRem :: PortNumber -> PortNumber -> (PortNumber, PortNumber) # divMod :: PortNumber -> PortNumber -> (PortNumber, PortNumber) # toInteger :: PortNumber -> Integer #
Real PortNumber # |
Instance details Defined in Network.Socket.Types Methods toRational :: PortNumber -> Rational #
Show PortNumber # |
Instance details Defined in Network.Socket.Types Methods showsPrec :: Int -> PortNumber -> ShowS # show :: PortNumber -> String # showList :: [PortNumber] -> ShowS #
Eq PortNumber # |
Instance details Defined in Network.Socket.Types Methods (==) :: PortNumber -> PortNumber -> Bool # (/=) :: PortNumber -> PortNumber -> Bool #
Ord PortNumber # |
Instance details Defined in Network.Socket.Types Methods compare :: PortNumber -> PortNumber -> Ordering # (<) :: PortNumber -> PortNumber -> Bool # (<=) :: PortNumber -> PortNumber -> Bool # (>) :: PortNumber -> PortNumber -> Bool # (>=) :: PortNumber -> PortNumber -> Bool # max :: PortNumber -> PortNumber -> PortNumber # min :: PortNumber -> PortNumber -> PortNumber #

defaultPort :: PortNumber #

Default port number.

    >>> defaultPort
    0

socketPortSafe :: Socket -> IO (Maybe PortNumber) #

Getting the port of socket.

socketPort :: Socket -> IO PortNumber #

Getting the port of socket. `IOError` is thrown if a port is not available.

# UNIX-domain socket

isUnixDomainSocketAvailable :: Bool #

Whether or not UNIX-domain sockets are available. `AF_UNIX` is supported on Windows since 3.1.3.0. So, this variable is `True` on all platforms.

Since 2.7.0.0.

socketPair :: Family -> SocketType -> ProtocolNumber -> IO (Socket, Socket) #

Build a pair of connected socket objects. On Windows, this function emulates socketpair() using `AF_UNIX` and a temporary file will remain.

sendFd :: Socket -> CInt -> IO () #

Send a file descriptor over a UNIX-domain socket. This function does not work on Windows.

recvFd :: Socket -> IO CInt #

Receive a file descriptor over a UNIX-domain socket. Note that the resulting file descriptor may have to be put into non-blocking mode in order to be used safely. See `setNonBlockIfNeeded`. This function does not work on Windows.

getPeerCredential :: Socket -> IO (Maybe CUInt, Maybe CUInt, Maybe CUInt) #

Getting process ID, user ID and group ID for UNIX-domain sockets.

This is implemented with SO_PEERCRED on Linux and getpeereid() on BSD variants. Unfortunately, on some BSD variants getpeereid() returns unexpected results, rather than an error, for AF_INET sockets. It is the user's responsibility to make sure that the socket is a UNIX-domain socket. Also, on some BSD variants, getpeereid() does not return credentials for sockets created via `socketPair`, only separately created and then explicitly connected UNIX-domain sockets work on such systems.

Since 2.7.0.0.

# Name information

getNameInfo #

Arguments

:: [NameInfoFlag] | flags to control lookup behaviour
-> Bool | whether to look up a hostname
-> Bool | whether to look up a service name
-> SockAddr | the address to look up
-> IO (Maybe HostName, Maybe ServiceName) |

Resolve an address to a host or service name. This function is protocol independent. The list of `NameInfoFlag` values controls query behaviour.

If a host or service's name cannot be looked up, then the numeric form of the address or service will be returned.

If the query fails, this function throws an IO exception.

    >>> addr:_ <- getAddrInfo (Just defaultHints) (Just "127.0.0.1") (Just "http")
    >>> getNameInfo [NI_NUMERICHOST, NI_NUMERICSERV] True True $ addrAddress addr
    (Just "127.0.0.1",Just "80")

data NameInfoFlag #

Flags that control the querying behaviour of `getNameInfo`. For more information, see https://tools.ietf.org/html/rfc3493#page-30

Constructors

NI_DGRAM | Resolve a datagram-based service name. This is required only for the few protocols that have different port numbers for their datagram-based versions than for their stream-based versions.
NI_NAMEREQD | If the hostname cannot be looked up, an IO error is thrown.
NI_NOFQDN | If a host is local, return only the hostname part of the FQDN.
NI_NUMERICHOST | The name of the host is not looked up. Instead, a numeric representation of the host's address is returned. For an IPv4 address, this will be a dotted-quad string. For IPv6, it will be colon-separated hexadecimal.
NI_NUMERICSERV | The name of the service is not looked up. Instead, a numeric representation of the service is returned.

#### Instances

Instances details

Read NameInfoFlag # |
Instance details Defined in Network.Socket.Info Methods readsPrec :: Int -> ReadS NameInfoFlag # readList :: ReadS [NameInfoFlag] # readPrec :: ReadPrec NameInfoFlag # readListPrec :: ReadPrec [NameInfoFlag] #
Show NameInfoFlag # |
Instance details Defined in Network.Socket.Info Methods showsPrec :: Int -> NameInfoFlag -> ShowS # show :: NameInfoFlag -> String # showList :: [NameInfoFlag] -> ShowS #
Eq NameInfoFlag # |
Instance details Defined in Network.Socket.Info Methods (==) :: NameInfoFlag -> NameInfoFlag -> Bool # (/=) :: NameInfoFlag -> NameInfoFlag -> Bool #

# Low level

## socket operations

setCloseOnExecIfNeeded :: CInt -> IO () #

Set the close_on_exec flag on Unix. On Windows, nothing is done.

Since 2.7.0.0.

getCloseOnExec :: CInt -> IO Bool #

Get the close_on_exec flag. On Windows, this function always returns `False`.

Since 2.7.0.0.

setNonBlockIfNeeded :: CInt -> IO () #

Set the nonblocking flag on Unix. On Windows, nothing is done.

getNonBlock :: CInt -> IO Bool #

Get the nonblocking flag. On Windows, this function always returns `False`.

Since 2.7.0.0.

## Sending and receiving data

sendBuf :: Socket -> Ptr Word8 -> Int -> IO Int #

Send data to the socket. The socket must be connected to a remote socket. Returns the number of bytes sent. Applications are responsible for ensuring that all data has been sent.

recvBuf :: Socket -> Ptr Word8 -> Int -> IO Int #

Receive data from the socket. The socket must be in a connected state. This function may return fewer bytes than specified. If the message is longer than the specified length, it may be discarded depending on the type of socket. This function may block until a message arrives.

Considering hardware and network realities, the maximum number of bytes to receive should be a small power of 2, e.g., 4096.

The return value is the length of received data. Zero means EOF. Historical note: Version 2.8.x.y or earlier, an EOF error was thrown. This was changed in version 3.0.

sendBufTo :: Socket -> Ptr a -> Int -> SockAddr -> IO Int #

Send data to the socket. The recipient can be specified explicitly, so the socket need not be in a connected state. Returns the number of bytes sent. Applications are responsible for ensuring that all data has been sent.

recvBufFrom :: Socket -> Ptr a -> Int -> IO (Int, SockAddr) #

Receive data from the socket, writing it into buffer instead of creating a new string. The socket need not be in a connected state. Returns `(nbytes, address)` where `nbytes` is the number of bytes received and `address` is a `SockAddr` representing the address of the sending socket.

If the first return value is zero, it means EOF.

For `Stream` sockets, the second return value would be invalid.

NOTE: blocking on Windows unless you compile with -threaded (see GHC ticket #1129)

## Advanced IO

sendBufMsg #

Arguments

:: Socket | Socket
-> SockAddr | Destination address
-> [(Ptr Word8, Int)] | Data to be sent
-> [Cmsg] | Control messages
-> MsgFlag | Message flags
-> IO Int | The length actually sent

Send data to the socket using sendmsg(2).

recvBufMsg #

Arguments

:: Socket | Socket
-> [(Ptr Word8, Int)] | A list of a pair of buffer and its size. If the total length is not large enough, `MSG_TRUNC` is returned
-> Int | The buffer size for control messages. If the length is not large enough, `MSG_CTRUNC` is returned
-> MsgFlag | Message flags
-> IO (SockAddr, Int, [Cmsg], MsgFlag) | Source address, received data, control messages and message flags

Receive data from the socket using recvmsg(2).

data MsgFlag where #

Message flags. To combine flags, use `(<>)`.

Bundled Patterns

pattern MSG_OOB :: MsgFlag | Send or receive OOB(out-of-bound) data.
pattern MSG_DONTROUTE :: MsgFlag | Bypass routing table lookup.
pattern MSG_PEEK :: MsgFlag | Peek at incoming message without removing it from the queue.
pattern MSG_EOR :: MsgFlag | End of record.
pattern MSG_TRUNC :: MsgFlag | Received data is truncated. More data exist.
pattern MSG_CTRUNC :: MsgFlag | Received control message is truncated. More control message exist.
pattern MSG_WAITALL :: MsgFlag | Wait until the requested number of bytes have been read.

#### Instances

Instances details

Monoid MsgFlag # |
Instance details Defined in Network.Socket.Flag Methods mempty :: MsgFlag # mappend :: MsgFlag -> MsgFlag -> MsgFlag # mconcat :: [MsgFlag] -> MsgFlag #
Semigroup MsgFlag # |
Instance details Defined in Network.Socket.Flag Methods (<>) :: MsgFlag -> MsgFlag -> MsgFlag # sconcat :: NonEmpty MsgFlag -> MsgFlag # stimes :: Integral b => b -> MsgFlag -> MsgFlag #
Bits MsgFlag # |
Instance details Defined in Network.Socket.Flag Methods (.&.) :: MsgFlag -> MsgFlag -> MsgFlag # (.|.) :: MsgFlag -> MsgFlag -> MsgFlag # xor :: MsgFlag -> MsgFlag -> MsgFlag # complement :: MsgFlag -> MsgFlag # shift :: MsgFlag -> Int -> MsgFlag # rotate :: MsgFlag -> Int -> MsgFlag # zeroBits :: MsgFlag # bit :: Int -> MsgFlag # setBit :: MsgFlag -> Int -> MsgFlag # clearBit :: MsgFlag -> Int -> MsgFlag # complementBit :: MsgFlag -> Int -> MsgFlag # testBit :: MsgFlag -> Int -> Bool # bitSizeMaybe :: MsgFlag -> Maybe Int # bitSize :: MsgFlag -> Int # isSigned :: MsgFlag -> Bool # shiftL :: MsgFlag -> Int -> MsgFlag # unsafeShiftL :: MsgFlag -> Int -> MsgFlag # shiftR :: MsgFlag -> Int -> MsgFlag # unsafeShiftR :: MsgFlag -> Int -> MsgFlag # rotateL :: MsgFlag -> Int -> MsgFlag # rotateR :: MsgFlag -> Int -> MsgFlag # popCount :: MsgFlag -> Int #
Num MsgFlag # |
Instance details Defined in Network.Socket.Flag Methods (+) :: MsgFlag -> MsgFlag -> MsgFlag # (-) :: MsgFlag -> MsgFlag -> MsgFlag # (*) :: MsgFlag -> MsgFlag -> MsgFlag # negate :: MsgFlag -> MsgFlag # abs :: MsgFlag -> MsgFlag # signum :: MsgFlag -> MsgFlag # fromInteger :: Integer -> MsgFlag #
Show MsgFlag # |
Instance details Defined in Network.Socket.Flag Methods showsPrec :: Int -> MsgFlag -> ShowS # show :: MsgFlag -> String # showList :: [MsgFlag] -> ShowS #
Eq MsgFlag # |
Instance details Defined in Network.Socket.Flag Methods (==) :: MsgFlag -> MsgFlag -> Bool # (/=) :: MsgFlag -> MsgFlag -> Bool #
Ord MsgFlag # |
Instance details Defined in Network.Socket.Flag Methods compare :: MsgFlag -> MsgFlag -> Ordering # (<) :: MsgFlag -> MsgFlag -> Bool # (<=) :: MsgFlag -> MsgFlag -> Bool # (>) :: MsgFlag -> MsgFlag -> Bool # (>=) :: MsgFlag -> MsgFlag -> Bool # max :: MsgFlag -> MsgFlag -> MsgFlag # min :: MsgFlag -> MsgFlag -> MsgFlag #

## Control message (ancillary data)

data Cmsg #

Control message (ancillary data) including a pair of level and type.

Constructors

Cmsg |
Fields cmsgId :: CmsgId cmsgData :: ByteString

#### Instances

Instances details

Show Cmsg # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods showsPrec :: Int -> Cmsg -> ShowS # show :: Cmsg -> String # showList :: [Cmsg] -> ShowS #
Eq Cmsg # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods (==) :: Cmsg -> Cmsg -> Bool # (/=) :: Cmsg -> Cmsg -> Bool #

data CmsgId #

Identifier of control message (ancillary data).

Constructors

CmsgId CInt CInt |

Bundled Patterns

pattern CmsgIdIPv4TTL :: CmsgId | The identifier for `IPv4TTL`.
pattern CmsgIdIPv6HopLimit :: CmsgId | The identifier for `IPv6HopLimit`.
pattern CmsgIdIPv4TOS :: CmsgId | The identifier for `IPv4TOS`.
pattern CmsgIdIPv6TClass :: CmsgId | The identifier for `IPv6TClass`.
pattern CmsgIdIPv4PktInfo :: CmsgId | The identifier for `IPv4PktInfo`.
pattern CmsgIdIPv6PktInfo :: CmsgId | The identifier for `IPv6PktInfo`.
pattern CmsgIdFds :: CmsgId | The identifier for `Fds`.
pattern UnsupportedCmsgId :: CmsgId | Unsupported identifier

#### Instances

Instances details

Read CmsgId # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods readsPrec :: Int -> ReadS CmsgId # readList :: ReadS [CmsgId] # readPrec :: ReadPrec CmsgId # readListPrec :: ReadPrec [CmsgId] #
Show CmsgId # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods showsPrec :: Int -> CmsgId -> ShowS # show :: CmsgId -> String # showList :: [CmsgId] -> ShowS #
Eq CmsgId # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods (==) :: CmsgId -> CmsgId -> Bool # (/=) :: CmsgId -> CmsgId -> Bool #

## APIs for control message

lookupCmsg :: CmsgId -> [Cmsg] -> Maybe Cmsg #

Locate a control message of the given type in a list of control messages. The following shows an example usage:

    (lookupCmsg CmsgIdIPv4TOS cmsgs >>= decodeCmsg) :: Maybe IPv4TOS

filterCmsg :: CmsgId -> [Cmsg] -> [Cmsg] #

Filtering control message.

## Class and types for control message

class ControlMessage a where #

Control message type class. Each control message type has a numeric `CmsgId` and encode and decode functions.

Methods

controlMessageId :: CmsgId #

encodeCmsg :: a -> Cmsg #

decodeCmsg :: Cmsg -> Maybe a #

#### Instances

Instances details

ControlMessage IPv4PktInfo # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods controlMessageId :: CmsgId # encodeCmsg :: IPv4PktInfo -> Cmsg # decodeCmsg :: Cmsg -> Maybe IPv4PktInfo #
ControlMessage IPv4TOS # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods controlMessageId :: CmsgId # encodeCmsg :: IPv4TOS -> Cmsg # decodeCmsg :: Cmsg -> Maybe IPv4TOS #
ControlMessage IPv4TTL # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods controlMessageId :: CmsgId # encodeCmsg :: IPv4TTL -> Cmsg # decodeCmsg :: Cmsg -> Maybe IPv4TTL #
ControlMessage IPv6HopLimit # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods controlMessageId :: CmsgId # encodeCmsg :: IPv6HopLimit -> Cmsg # decodeCmsg :: Cmsg -> Maybe IPv6HopLimit #
ControlMessage IPv6PktInfo # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods controlMessageId :: CmsgId # encodeCmsg :: IPv6PktInfo -> Cmsg # decodeCmsg :: Cmsg -> Maybe IPv6PktInfo #
ControlMessage IPv6TClass # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods controlMessageId :: CmsgId # encodeCmsg :: IPv6TClass -> Cmsg # decodeCmsg :: Cmsg -> Maybe IPv6TClass #
ControlMessage [Fd] # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods controlMessageId :: CmsgId # encodeCmsg :: [Fd] -> Cmsg # decodeCmsg :: Cmsg -> Maybe [Fd] #

newtype IPv4TTL #

Time to live of IPv4.

Constructors

IPv4TTL CInt |

#### Instances

Instances details

Storable IPv4TTL # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods sizeOf :: IPv4TTL -> Int # alignment :: IPv4TTL -> Int # peekElemOff :: Ptr IPv4TTL -> Int -> IO IPv4TTL # pokeElemOff :: Ptr IPv4TTL -> Int -> IPv4TTL -> IO () # peekByteOff :: Ptr b -> Int -> IO IPv4TTL # pokeByteOff :: Ptr b -> Int -> IPv4TTL -> IO () # peek :: Ptr IPv4TTL -> IO IPv4TTL # poke :: Ptr IPv4TTL -> IPv4TTL -> IO () #
Show IPv4TTL # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods showsPrec :: Int -> IPv4TTL -> ShowS # show :: IPv4TTL -> String # showList :: [IPv4TTL] -> ShowS #
Eq IPv4TTL # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods (==) :: IPv4TTL -> IPv4TTL -> Bool # (/=) :: IPv4TTL -> IPv4TTL -> Bool #
ControlMessage IPv4TTL # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods controlMessageId :: CmsgId # encodeCmsg :: IPv4TTL -> Cmsg # decodeCmsg :: Cmsg -> Maybe IPv4TTL #

newtype IPv6HopLimit #

Hop limit of IPv6.

Constructors

IPv6HopLimit CInt |

#### Instances

Instances details

Storable IPv6HopLimit # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods sizeOf :: IPv6HopLimit -> Int # alignment :: IPv6HopLimit -> Int # peekElemOff :: Ptr IPv6HopLimit -> Int -> IO IPv6HopLimit # pokeElemOff :: Ptr IPv6HopLimit -> Int -> IPv6HopLimit -> IO () # peekByteOff :: Ptr b -> Int -> IO IPv6HopLimit # pokeByteOff :: Ptr b -> Int -> IPv6HopLimit -> IO () # peek :: Ptr IPv6HopLimit -> IO IPv6HopLimit # poke :: Ptr IPv6HopLimit -> IPv6HopLimit -> IO () #
Show IPv6HopLimit # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods showsPrec :: Int -> IPv6HopLimit -> ShowS # show :: IPv6HopLimit -> String # showList :: [IPv6HopLimit] -> ShowS #
Eq IPv6HopLimit # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods (==) :: IPv6HopLimit -> IPv6HopLimit -> Bool # (/=) :: IPv6HopLimit -> IPv6HopLimit -> Bool #
ControlMessage IPv6HopLimit # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods controlMessageId :: CmsgId # encodeCmsg :: IPv6HopLimit -> Cmsg # decodeCmsg :: Cmsg -> Maybe IPv6HopLimit #

newtype IPv4TOS #

TOS of IPv4.

Constructors

IPv4TOS CChar |

#### Instances

Instances details

Storable IPv4TOS # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods sizeOf :: IPv4TOS -> Int # alignment :: IPv4TOS -> Int # peekElemOff :: Ptr IPv4TOS -> Int -> IO IPv4TOS # pokeElemOff :: Ptr IPv4TOS -> Int -> IPv4TOS -> IO () # peekByteOff :: Ptr b -> Int -> IO IPv4TOS # pokeByteOff :: Ptr b -> Int -> IPv4TOS -> IO () # peek :: Ptr IPv4TOS -> IO IPv4TOS # poke :: Ptr IPv4TOS -> IPv4TOS -> IO () #
Show IPv4TOS # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods showsPrec :: Int -> IPv4TOS -> ShowS # show :: IPv4TOS -> String # showList :: [IPv4TOS] -> ShowS #
Eq IPv4TOS # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods (==) :: IPv4TOS -> IPv4TOS -> Bool # (/=) :: IPv4TOS -> IPv4TOS -> Bool #
ControlMessage IPv4TOS # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods controlMessageId :: CmsgId # encodeCmsg :: IPv4TOS -> Cmsg # decodeCmsg :: Cmsg -> Maybe IPv4TOS #

newtype IPv6TClass #

Traffic class of IPv6.

Constructors

IPv6TClass CInt |

#### Instances

Instances details

Storable IPv6TClass # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods sizeOf :: IPv6TClass -> Int # alignment :: IPv6TClass -> Int # peekElemOff :: Ptr IPv6TClass -> Int -> IO IPv6TClass # pokeElemOff :: Ptr IPv6TClass -> Int -> IPv6TClass -> IO () # peekByteOff :: Ptr b -> Int -> IO IPv6TClass # pokeByteOff :: Ptr b -> Int -> IPv6TClass -> IO () # peek :: Ptr IPv6TClass -> IO IPv6TClass # poke :: Ptr IPv6TClass -> IPv6TClass -> IO () #
Show IPv6TClass # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods showsPrec :: Int -> IPv6TClass -> ShowS # show :: IPv6TClass -> String # showList :: [IPv6TClass] -> ShowS #
Eq IPv6TClass # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods (==) :: IPv6TClass -> IPv6TClass -> Bool # (/=) :: IPv6TClass -> IPv6TClass -> Bool #
ControlMessage IPv6TClass # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods controlMessageId :: CmsgId # encodeCmsg :: IPv6TClass -> Cmsg # decodeCmsg :: Cmsg -> Maybe IPv6TClass #

data IPv4PktInfo #

Network interface ID and local IPv4 address.

Constructors

IPv4PktInfo Int HostAddress HostAddress |

#### Instances

Instances details

Storable IPv4PktInfo # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods sizeOf :: IPv4PktInfo -> Int # alignment :: IPv4PktInfo -> Int # peekElemOff :: Ptr IPv4PktInfo -> Int -> IO IPv4PktInfo # pokeElemOff :: Ptr IPv4PktInfo -> Int -> IPv4PktInfo -> IO () # peekByteOff :: Ptr b -> Int -> IO IPv4PktInfo # pokeByteOff :: Ptr b -> Int -> IPv4PktInfo -> IO () # peek :: Ptr IPv4PktInfo -> IO IPv4PktInfo # poke :: Ptr IPv4PktInfo -> IPv4PktInfo -> IO () #
Show IPv4PktInfo # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods showsPrec :: Int -> IPv4PktInfo -> ShowS # show :: IPv4PktInfo -> String # showList :: [IPv4PktInfo] -> ShowS #
Eq IPv4PktInfo # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods (==) :: IPv4PktInfo -> IPv4PktInfo -> Bool # (/=) :: IPv4PktInfo -> IPv4PktInfo -> Bool #
ControlMessage IPv4PktInfo # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods controlMessageId :: CmsgId # encodeCmsg :: IPv4PktInfo -> Cmsg # decodeCmsg :: Cmsg -> Maybe IPv4PktInfo #

data IPv6PktInfo #

Network interface ID and local IPv4 address.

Constructors

IPv6PktInfo Int HostAddress6 |

#### Instances

Instances details

Storable IPv6PktInfo # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods sizeOf :: IPv6PktInfo -> Int # alignment :: IPv6PktInfo -> Int # peekElemOff :: Ptr IPv6PktInfo -> Int -> IO IPv6PktInfo # pokeElemOff :: Ptr IPv6PktInfo -> Int -> IPv6PktInfo -> IO () # peekByteOff :: Ptr b -> Int -> IO IPv6PktInfo # pokeByteOff :: Ptr b -> Int -> IPv6PktInfo -> IO () # peek :: Ptr IPv6PktInfo -> IO IPv6PktInfo # poke :: Ptr IPv6PktInfo -> IPv6PktInfo -> IO () #
Show IPv6PktInfo # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods showsPrec :: Int -> IPv6PktInfo -> ShowS # show :: IPv6PktInfo -> String # showList :: [IPv6PktInfo] -> ShowS #
Eq IPv6PktInfo # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods (==) :: IPv6PktInfo -> IPv6PktInfo -> Bool # (/=) :: IPv6PktInfo -> IPv6PktInfo -> Bool #
ControlMessage IPv6PktInfo # |
Instance details Defined in Network.Socket.Posix.Cmsg Methods controlMessageId :: CmsgId # encodeCmsg :: IPv6PktInfo -> Cmsg # decodeCmsg :: Cmsg -> Maybe IPv6PktInfo #

# Special constants

maxListenQueue :: Int #

This is the value of SOMAXCONN, typically 128. 128 is good enough for normal network servers but is too small for high performance servers.